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Improve ground material

Sometimes I need to render outdoor scenes in Keyshot, for a building. In order to save time, I used the picture directly in the background. At this time, the place where the building is connected to the ground is not natural enough, so I added a displacement map to the ground. I hope that the building is embedded on the sand and stone ground. It should be similar to the Cutaway material to form a building. The appearance of sinking into the ground.

 

Now, when the item passes through the ground, it will become black and lose its texture.


image



Hello Shompinice,

Thank you for contacting Luxion.
Would you be able to send the scene for some troubleshooting on our end?

Please send us your scene as a ksp file.

To save a ksp file:
  1. Open your scene.
  2. Go to File > Save Package.
  3. Name your file.
  4. Include Ticket number.

You may send it securely via our WeTransfer


Referencing your Ticket ID#:9495

Thanks,

Justin Adams
Support manager
Luxion Inc
15143 Woodlawn Ave
Tustin, CA 92780
Phone: (949) 274-8871
Fax: (949) 266-9523
http://www.keyshot.com
 


Ťhis is the ksp file

ksp
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